Not every game can claim to have 19 years under its belt, especially in the fast-moving sector of MMORPGs where new ones regularly appear and disappear from the market.
Especially in the years where MMORPGs come out in masses, players were spoiled for choice. EvE has asserted itself with its niche even in these times and could emerge strengthened from the phase.
CCP somehow always manages to keep its player numbers constant, sometimes more sometimes less, and in the process they regularly try to sabotage themselves.
Currently in which CCP increases the price of the monthly subscription to 20$, the community is definitely not thrilled about it. We are talking here about a price increase of just under 33% to the previous monthly price.
First of all, not exactly little, if you consider that it is thus the game on the market with the felt monthly highest base price. And that’s considering the amount of available and free games (e.g. Lost Ark) or with one-time costs (e.g. Elite Dangerous).
Sure, the new price is annoying and I think not for everyone so easy, but we are talking here after all, in my eyes, luxury that you allow yourself in your spare time. Life in general has currently become more expensive everywhere and of course CCP also have the problem and there must also be controlled accordingly to keep the game alive. Better to pay a little more in this way and then be able to play than to not be able to play at all afterwards or to have no development in the game because CCP has to terminate its employees. As I said, in my eyes this is a luxury problem we have here. Either we enjoy the game and invest our money in it so that it continues to develop or we reduce our accounts or stop. Everyone has to decide for themselves, but basically I stay with EvE because it excites me and I enjoy it. In addition, we constantly get expansions for free where other pay-2-play games bring direct monetization in the form of an addon.
As part of the effort, it was also said that the biggest announcement to date would be made at Fanfest with which to justify the prices as well. Honestly, it was clear to me when I heard this sentence: CCP can only lose here. No matter what is announced, it will not satisfy people on principle and there will continue to be grumbling. Just out of principle.
But now enough preliminary skirmish about it, but I had to get rid of that once.
Actually I would like to write about the 19th birthday of EvE. The whole thing took place / takes place this year as a combination of the annual Capsuleer Day as well as the Corona break returned Fanfest (separate article).
You may not believe it but CCP has actually thought of something more at the event and already preparing for what is to come.
This time it goes on the hunt for smugglers, who try to gain influence accordingly. Our task is to put a spoke in the smugglers’ wheel. Either by hacking their sites in the context of exploration or by using blunt but effective force as usual.
I decided for the latter, because it is somehow easy and I dusted off my Drake from the hangar. What you don’t find in the hangar, it’s just fascinating. Before I started I already had the impression that this ship would fit. I was also able to get a good read on the anomalies. If I interpreted it correctly, T3 cruisers or T2 command ships are much more at risk of suddenly turning into scrap metal, since the spawns differ not in numbers but in quantities of ships. I also had a good idea for the fitting, because a passive Drake is always good and since Erstschlag always has something good in store, I used it. It went very much in the direction of how I would have gone. He always has a very good hand for fittings at events and does a damn good job.
And off into space was the next step and directly I was faced with the next problem, where do I find one of these damn anomalies in highsec. So I flew as usual in my home with Sendriss through the individual systems and actually found it. So off to the smuggler’s hammer. Overall, there is again an active progress bar here to unlock new rewards. Five points to enter the SITE were thus already secured. To clear the entire reward, only 945 points are missing.
Our next task was to destroy ten smuggler ships and I was surprised. Beside the Tier 3 battlecruisers of the Tornado classes all other opponents were equipped with T2 ships, over the Manticore, Cerberus or Draugr everything was there from frigate to cruiser size at variations of each faction. Also ships of the Traglavian like the just mentioned Draugr were among the opponents. In addition, all ships had appropriate skins on it and thus the hull was designed differently, although on all ships of the same class the same but still a difference.
Thus, some ships would provide good damage while others threw e-war around. Especially Webber, Neuts and Scrambler were very popular modules that were used. It makes sense to use Tornados first followed by Cerberus as damage dealers to make the stage more relaxed. If Triglavians were present, they were directly on the third place of my list because of the Neuts.
After I had worked my way slowly but determinedly through the enemy ranks, I also gained access to the next gate and was thus in the final stage. At this point I could easily check the ten destroyed smuggler ships. Again 15 points more on my list. Still 930 to go. Next was the underboss of the smugglers, at the same time Sitesboss the target for 20 more points.
Unfortunately, the boss had again employees in use, but similar to the previous stage, they have blessed the time. At some point it became too stupid for the boss, so I interpret his appearance and expressed this accordingly with a massive use of E-War. But he was also no stranger to physical violence and tried to deal out massively in his battleship. So far I have encountered several Typhoons or Scorpions, at least I assume so, since I have not noticed any optical peculiarities.
They were thus sure of my attention and got as a thank you my cruise missiles as a decoration in their cases. I must say that it looks very good but unfortunately at some point the hull was flooded too much with the boss in desperation probably pressed a little too much on the cleaning button, result was in any case an exploding boss and 20 more points on my account. His assistants must have been so disappointed at that moment that a direct dismissal followed here and they sought the distance. The boss was also apparently the only one who had valuables with him, he seems to have collected before starting work from his assistants. At least there are smuggler boxes here, along with boosters, skins and lots of other junk. These can be sold to NPCs and bring exactly one million ISK per unit. In total, I get about eight million ISK per anomaly and I can actually live with that quite well.
In addition, there are 40 points for my personal progress over which I collect my rewards. This time at least the skins are not interesting for me, but to have or not to have is the question. Much more pleasant I find the skins in the login campaign which are also explicitly issued for the birthday.
What the smugglers now have to do with the Fanfest and what impressions I have of it you can read in the next post.